Way of the Kensai: Ok guys, its time to be the main character in a Wuxia movie! You get 3 matial weapons as your Kensai weapons, you can decide if you apply STR or DEX to them, and you can do a lot of shenanigans with them. It gives a more aggresive profile to the monk.
Way of Tranquility: And here is the reflection of the Kensai. We have a basically diplomat-monk that can calm enemies, and cure friends in a paladin-like way. I think it could suit to a certain kind of players, but i dont think it will be very popular.
We have a basically diplomat-monk that can calm enemies...
"And so it was that the Pit Fiend became a Pit Friend.
The End."
Sorry, but I couldn't resist.
Well, if the Pit Fiend fails its saving throw, he can not attack, nor cast spells that deal damage or causes a saving throw for 1 minute. And whit a high enough Persuasion skill roll (or even a natural 20!)....
Heck, the tradition gave the monk advantage to ability rolls to diffuse violent situations!
Looks like the Kensai is creating some rules contradictions of what is a Kensai Weapon, what is a Monk wwepaon, and how they interact with the Monk and Kensai abilities. And its understandable, after all the UA rules are for playtesting. Mike Mearls is doing a mea culpa:
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